[MLTI-HS] MLTI-Kauffman Announce Games, Learning & Technology Initiative (GLTI)

Juanita Dickson juanita.dickson at maine.gov
Fri Jun 5 15:56:52 EDT 2009


GLTI Call for Participation: A Pilot Project
GLTI Project Summary:
We are happy to announce a joint research project with the Ewing  
Marion Kauffman Foundation on informal educational gaming called the  
Games, Learning & Technology Initiative (GLTI). Educational games are  
transforming the classroom landscape: multiple research studies have  
shown that educational gaming can dramatically improve student  
learning outcomes, while simultaneously reducing the gap between the  
least and most accomplished students.
As part of the GLTI project, MLTI will be supplying up to 12 middle  
and high schools with a range of top-tier Mac OS X educational gaming  
software packages at no cost to the schools. The goal of the current  
project is to determine which games students would play on their own,  
and how frequently they would play them, while simultaneously allowing  
teachers access to the software and associated professional  
development materials.

GLTI Project Details:
The games provided will cover topics in foreign languages, social  
studies, and biology. Participating schools will be provided with a  
supplementary software image that can be installed on student and  
teacher machines. This image will add the educational gaming software  
to student laptops, together with a launcher for convenient access to  
the software. After installation, no special maintenance or support  
for this software will be required.
To determine which games students play and how frequently, the  
launcher will keep track of game launching and quitting, and upload  
this information to a server periodically. We have taken great care in  
the design of this project to make sure that student privacy is fully  
preserved. Therefore, no information that could be used to identify  
individual students will be collected by this software. Some of the  
games provided include online components: students will access these  
online components via logins specially customized for this project  
that do not require them to reveal any information that could be used  
to personally identify them.
MLTI will provide professional development materials online to  
participating schools at no cost to the schools, so that teachers can  
explore this software and its potential fully. Teacher participation  
in this professional development component is optional, and not  
required for school participation in this phase of the project.
A second phase of the project, scheduled to begin in January 2010,  
will look at the use of this software in specific classroom settings.  
Participation in the first phase of the project does not in any way  
commit schools to participating in the second phase; however,  
participation in the second phase of the project will require that  
schools have participated in this first phase.

How to participate:
In order to indicate your school's interest in participating in GLTI,  
the school Principal should send the following information to Juanita  
Dickson at juanita.dickson at maine.gov by June 26, 2009.
Name of school
Primary school contact for this project
Tech lead contact for this project
Why are you interested in educational games in your school? (1-2  
sentences - we're not looking for a detailed statement, but rather a  
general picture)
Have you already used educational games in your school? Which ones?
For any additional questions, please contact Juanita Dickson at juanita.dickson at maine.gov
For more information, including a list of provided software please  
visit http://maine.gov/mlti/events/glti/





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